Interactive Playground
Controls
Keep your original pooling logic, but present it with the same visual language as your overfitting / underfitting page.
Quick presets
Fast ways to jump between the most useful teaching cases.
Pool type
Max pooling
Change the local summary rule without changing the sliding process.
Window size
2×2
The size of each local patch processed at one step.
Stride
2
How far the pooling window moves before the next output cell.
Pooling walkthrough
Input feature map → pooling window → output map
Input feature map
Downsample
→
step 1
Output feature map
Current operation
Output(1,1) = max(4, 2, 2, 3) = 4
Why this matters
Max pooling keeps the strongest local activation. This is useful when you want the model to preserve whether an important feature appears anywhere inside the small region.